[folding]

node_unfolds=[NodePath("Player"), PackedStringArray("Collision"), NodePath("Player/CollisionShape3D"), PackedStringArray("Transform", "Visibility"), NodePath("Player/SoftBody3D"), PackedStringArray("Transform", "Skeleton", "Collision", "attachments", "attachments/0", "attachments/1")]
resource_unfolds=["res://scenes/orig.tscn::PlaneMesh_e5i5i", PackedStringArray(), "res://scenes/orig.tscn::PlaneMesh_ln6j5", PackedStringArray(), "res://scenes/orig.tscn::PlaneMesh_pl3ji", PackedStringArray(), "res://scenes/orig.tscn::PlaneMesh_f5q3p", PackedStringArray(), "res://scenes/orig.tscn::BoxShape3D_p1lc8", PackedStringArray(), "res://scenes/orig.tscn::BoxMesh_7ilga", PackedStringArray(), "res://scenes/orig.tscn::SphereShape3D_8ocsi", PackedStringArray(), "res://scenes/orig.tscn::BoxMesh_rsn2o", PackedStringArray(), "res://scenes/ball_small.tscn::PhysicsMaterial_pmfo2", PackedStringArray("Resource")]
nodes_folded=[NodePath("Blankets"), NodePath("Container"), NodePath("Balls")]
